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The design of video games plays a critical role in why some are more addictive than others. Developers strategically include features that keep players hooked and make quitting feel. Especially nowadays games are more addictive than ever.
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It's not just the game it's everything around it. The competitivness, the fear of missing out. Take rainbow six siege for example. I think you need to make ways to want players to want to play certain games over others, like the aesthetic, the feel, or any other type of flair that quenches the tastes of a player.
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On that note, i think mmorpg's are more addictive. You have a community. Socializing sucks you in big time. $\begingroup$ or rather divide your query into concrete chunks that may have been documented a bit more. In a sense, i'm trying to convince you that you are able to research further and.
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