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Dice rooms do random crap based on the number of dots. Use the wiki people. They're a thing hidden behind two key doors.
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Most of them just reroll the items currently in the room, but one rerolls all of your current items and the other rerolls the floor you're on. Dice rooms can be accessed through the use of two keys, and contain one of the 6 dice faces. Each room can only be used once, and each face has a different effect 1 pip rerolls isaac's currently held items, similarly to the d4 Dice rooms are special rooms that can randomize many elements of the run.
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Dice rooms require two keys to be opened, unlike most other special rooms. For a dice room to spawn, two things must happen; First, the game must decide that a sacrifice room will spawn that floor. Dice room carried a weak run all the way to the end. So fellow redditors, what are your best dice room stories, good or bad?
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